Games Workshop - Space Hulk

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Space Hulk is a light miniatures wargame set in the Warhammer 40K universe. It has a relatively simple rule-set (compared to Warhammer 40K itself) and is known for its fast play and immersive theme (think the movie Aliens).

Each game is played as a scenario. The Space Marines win by completing a certain goal, such as retrieving an artifact and escaping alive. The GeneStealers win by stopping the Space Marines from achieving their goal, usually by killing them all. A unique mechanism is that the Genestealers have no time limit for their turn, but the Space Marines have a 3 minute time limit, and less if a sergeant is killed. This simulates the fact that Genestealers move so much quicker and adds a lot of tension to the game for the Marine player.

The miniatures are excellent although you do have to paint them yourselves and the modular board is very well done.

The adds new personnel, weapons, rules for multilevel hulks, new missions and a mission generator along with some complexity.

The adds new marines, weapons, Genestealer Hybrids who can use weapons and new missions. There are also rules for psychic powers.

There was also the that can be linked for longer games. This book also added rules for traitor Marines and new weapons.

Even with all rules in place the game does not get too complicated and is a very good introduction to Warhammer 40K.